Another look into some snippets of a vent/guild/email chat convo in our guild from the last couple of days:
Chanti: "K needs to really follow Jess around (on Nef phase 3) instead of just saying she will and not really doing it."
Jess: "Yeah she needs to follow 5 steps behind like a good little WoW wife."
Nkm: "Do you want her barefoot and pregnant too Jess?"
K: "Um, we all know that I'm not a good follower, especially when I have to follow Jess around."
K: (After having referenced a RL example of where I told Jess to do something)... "This is why Jess should really follow ME around on Nef phase 3 instead of the other way around."
Yeah, following Jess around in game is funny because in RL or in other aspects of our in game relationship, its not really that way. At all. So maybe I should at least give him that rare honor in raids. Mmmmm.
But beyond the fact that following Jess is not easy for me (but ok yes, I'll do it next time), this brought up another thought. Why are healers always following tanks? Why can't there be boss fight mechanics where everyone follows the healer? Is that really such a crazy idea?
I wish Blizz would introduce more boss mechanics where its not just the same old, same old, where tanks tank something, everyone follows behind, dps dps stuff, healers heal, and everyone stands out of the bad. This is why Valithria Dreamwalker was such an awesome and novel fight for us healers. I want more of these sort of bosses where healing is incorporated into the boss strats in new ways.
So what would boss mechanics look like with new concepts of healing? Well, it doesn't have to be as crazy or extreme as everyone really following the healer (which yes, would be awesome). But how about some sort of twist on Anzu's mechanics? Remember how Anzu has those 3 statues, where if you put a hot on them, you got different effects to the group? How about some sort of similar concept on a new boss?
Similar to how raids choose which drakes to release (and the release order) on Halfus, raids would choose which statues or whatever to heal and in what order to get the appropriate effects as it makes most sense for their raid composition. And maybe as the healers are running around to heal the statues or whatever in whatever order the raid decides, the TANKS have to follow them! Ooh! Ooh! A healer can dream, can't she? :)
Any other thoughts on new ways of healing in raids?